这是林泊百科的迁移技术测试站点,所有改动不会同步到林泊百科上,此站点将会在正式迁移后关闭,请勿存放重要数据

Protected:异想之物/en:修订间差异

来自Limbo Wiki
跳转到导航 跳转到搜索
一只蓝莓π留言 | 贡献
无编辑摘要
FuzzyBot留言 | 贡献
更新以匹配源页面内容的新版本
 
(未显示2个用户的75个中间版本)
第1行: 第1行:
<languages />
<languages />{{林泊百科}}[[Category:异想之物]]
{{TRS|官方}}
 
== Introduction ==
== Introduction ==
Whims, the creatures that were emerged in Pixel Tower due to whimification.
Whims, the creatures that emerged in Pixel Tower due to whimification.


The whims are derived from mankind’s (referring to any Casual Body) conception, whether it is an existing creature or a fantastic imaginary story. It appears unreasonable, but also tugging people at their heartstrings.
The whims are derived from mankind’s (referring to any Casual Body) conception, whether it is an existing creature or a fantastic imaginary story. It appears unreasonable but also tugs people at their heartstrings.


No whims are originated from nothing. Men’s fear towards the deep cave, gave birth to the first generation of whims; but men’s imagination is indefinite, they contemplate, and they will exploit the wondrous results to their benefit. Even the whims are only a negligible drop in the great expanse of man’s minds.
No whims are originated from nothing. Men’s fear of the abyss gave birth to the first generation of whims; but men’s imagination is indefinite, they contemplate, and they will exploit the wondrous results to their benefit. Even the whims are only a negligible drop in the great expanse of man’s minds.
   
   
<pre>
<pre>
     "From the totemic age, humans already had the mindset that disasters are caused by heterogeneous matters, and this mindset was not changed even until the scientific age that eradicated the fog."<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">在我们的传统文化中,异类担当着极为重要的道德传承使命,神明与祖先则维系着东方特有的家族理念,人类千百年来的异想,构成了当今社会的存在基石,异类的神话改名文化基因,肆意流淌在每个人的血液中;</span><span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">异类的故事编织出大地上繁花似锦,光怪陆离的人间;异类的气息在鼻尖缠扰神经,异类的身影与现实重叠浮流;异类存在于思想,继而思想的土壤滋生异类。”</span>
     "From the totemic age, humans already had the mindset that disasters are caused by monsters or mythological creatures (dragons, ogres), and this mindset was not changed even until the scientific age that eradicated the fog.In traditional Asian cultures, the spirits have engaged in an indispensable mission of inheriting moral values, the daemons and ancestors, however, maintain the distinctive oriental familial concept. Dreams and fantasies of men, incessant for thousands and hundreds of years, have laid the foundation of modern society: the legends and myths have been rebaptized as cultural genes, which exist in every cell of us and are flowing freely in our veins.Those spirits and myths weaved our vivid world of diversity and individualism; their scent entangles the nerves at the tip of the nose; their silhouettes overlap and blend with reality; they sprout and settle in minds, which provide them with the perfect cradle for their mitosis and evolution.
     <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">“我称它为异想之物,人类的意识赋予它形态,自然也能消灭它的存在,就像一个念头可以萌发,也可转瞬即逝。</span><span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">在思维的海洋里,人类近乎永生,而异想之物不过是人类异想的寄生虫,是“物”,亦是失格的幻像。”</span>
     I call them "whims". It is the human consciousness that gives it a form, similarly, it can eliminate its existence as well, just like an idea can sprout or disappear in a flash.In the infinite concept of imagination, human beings, as the creators, are relatively immortal, while the whims are nothing more than parasitic creatures of men's intellectuality: they are "objects", the defective illusions of tangible entities.”
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">————Phigros 计划</span>
——Project Phigros
</pre>
</pre>
== <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">异想生成和污染</span> ==
== Spawning & Whimifying ==
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">异想污染(Whimify),仅存在于像素塔中的特异现象,低级能够重现已经消失在历史长河中的有机质与无机质,高级异想污染则能创造出从未有过的幻想造物。任何存在的概念被人类抽象,并积聚后,超过它本身作为物质态所需的信息量,则会以污染的形式,对像素塔实行侵蚀。但如果提供的信息过于片面,则无法生成污染,或生成非原定的污染。</span>
Whimify is a peculiar phenomenon that exists exclusively in Pixel Tower. Low-level Whimifying can recreate organic and inorganic substances that have disappeared in long-drawn history, and high-level Whimifyimg can construct imaginative unprecedented creatures. For any existing concepts, after being abstracted by human beings and forming a mythological precipitate which oversaturates the amount of information it could contain as in its basic material state, it will erode (overwrite) the pixel tower in the form of whimification.  However, if the information provided is defective or unilateral, either no products are conceived, or the creation (the whim) does not appear the same as intended.
: <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">异想污染分为一到五级:</span>
: Whims could be classified through Class I-V according to their whimification abilities.
* <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">一级污染物并无危害,不会污染外界;</span>
* Whims of Class I are innocuous and incapable of whimifying the environment.
* <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">二级污染物拥有少量污染性;</span>
* Whims of Class II have minor whimification abilities.
* <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">三级污染物污染性增强并开始出现幻想造物,即[[林泊现实]]中没有参照物的污染物;</span>
* Whims of Class III have increased whimification capabilities; This is the minimum class of fantastic whims (those who do not have direct counterparts in [[林泊现实|Limbo Reality]]).
* <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">四级污染物开始拥有自主意识,一言一行都会污染与之互动的个体;</span>
* Whims of Class IV could gain consciousness and evolve without whimification. All of their activities will whimify the interacting entity.
* <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">五级污染物与[[先民]]智力无异,少部分不会污染外界。</span>
* Whims of Class V are highly self-conscious while having similar intellectualities as the [[先民|Pioneers]]. Only a few of them will not whimify the environment.


<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">异想污染出现的标准为生成值,若人类的异想使某个概念的生成值超过它所需的再现标准,即'''生成极限''',那么该异想之物便会出现在像素塔中。</span>
<span class="mw-translate-fuzzy">The generation value determines the existence and procreation of a whim. If human imagination or desire precipitated the generation value of a conceptional creature to exceed its recreation standard, that is, the '''spawning threshold''', then the whim will appear in Pixel Tower.</span>


===<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">幻想造物的生成</span>===
===Fantastic whims spawning===
# <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">'''一种现实从未具有实体的存在,如果想生成,首先要“借用”某个实体的概念。'''例如弭儿小姐曾经使用的基础概念就包含撒母耳和诺亚(不止)。撒母耳是以色列最后一位士师,是人们从【数据删除】那里求来的。以色列人抛弃了神的统治,而选择了王的统治,而他膏立新王,也永远失去了利未族的统治权,这和一代方舟废弃不谋而合。诺亚被命造方舟,以使生灵能在洪水中幸存。其实很难说诺亚一家是他们族中唯一幸存的人类,甚至诺亚本人近年也有抽象化的趋势,所以弭儿小姐能借用的点不多,但也勉强制造出来方舟,以及获得了【数据删除】的能力。</span>
# '''Similar to William Douglas Home's theory, if a fictional entity is intended to be created, it needs to "borrow" concepts or ideas of other existing entities. ''' For example, the fundamental references used by Miss Samuelle include Samuel and Noah (not the only ones).  Samuel, the final biblical judge of Israel, was begged from [DATA EXPUNGED] by the citizens. The Israelites abandoned theocracy for the monarchy to reform into a more unified government to defend against hostile tribes. However, as a result of recognizing the new king, he lost the rule of the Levites thereafter. This coincides with the desertion of the first Ark; Noah was ordered to construct an ark so that the ignorant creatures could survive the flood.  Nevertheless, it's hard to say that the family of Noah are the only surviving humans in his entire bloodline; even the concept of Noah himself tends to become abstract and blurred in recent years, resulting in the incompetence of Miss Samuelle “borrowing” substantial ideas from him. Although reluctant, she still managed to construct an ark while obtaining the ability of [CENSORED].
# <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">'''且这个存在,必须要有被提供生成信息的人类集体认可的表象。'''例如弭儿小姐作为异想时的外形,就是【数据删除】和【数据删除】,还有【数据删除】等等等等,【数据删除】的,当然她现在也长这样。</span>
# ''' Furthermore, this entity must have a physical appearance which is collectively recognized by all the Casual Bodies providing its generation value. ''' For example, Miss Samuelle's semblance as a whim was [DATA EXPUNGED] and [DATA EXPUNGED], as well as [CENSORED], which is used as her current outfit.
# <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">'''必须充分考虑到抽象概念具现化后的影响范围。'''例如异想的弭儿小姐就被赐予了'''职能'''【方舟领航员】,以此约束她的概念衍生,虽然现在没有用了。</span><ref><span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">注意,以上描述皆未经过弭儿本人同意使用。</span></ref>
# '''The scope of influence after the materialization of the fantastical concept should be fully considered.  '''For example, the whim Miss Samuelle was given the '''function''' [Ark Navigator] to restrict her concept from auto-evolving, although it is useless now since she has become an AI.<ref>Note: The publication of the characterization composed above was never authorized by Miss Samuelle.</ref>


== Classifications ==
== Classifications ==
=== By form ===
=== By form ===
==== Troopers ====
==== Troopers ====
Referring to the hostile whims derived from the deep cave.
Refers to the hostile whims derived from the abyss.
====Humanoids ====
====Humanoids ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">指拥有人类外表心智的原生异想之物。该类异想之物的危险程度随着技术发展逐步降低,过去面向人类种的战争时常发生,例如龙宫纪的[[牛肚谷战役]]。大约在中宫纪期间,找到了彻底控制人类种的方法。</span>
Refers to the native (imitator) whims of human appearances and intelligence. With the development of technology, the level of danger of such whims has gradually decreased. In the past, wars against the humanoid whims were often declared and fought, such as the [[牛肚谷战役|Campaign of the Abomasum Valley]] in the Promissory Period. Around the Havenia Period, the method of complete control against humanoid whims has been discovered.
 
==== Agrarian ====
Refers to the edible, captive, and modifiable whims. They originate from existing or extinct vegetation or livestock in Limbo Reality and have developed various, comprehensible or not, mutations.
:Whims that have no edible value are not worthy of being classified as agrarian!
==== Stationaries ====
Refers to immobile whims that are difficult to identify their static state since they tend not to sustain in that state. They mostly appear as structures, small handicrafts, and spatially superimposed areas. In a general sense, rational creation, that is, the product of scientific labour should not be referred to as stationaries.
==== Whimified ====
<span class="mw-translate-fuzzy">Refers to whimified denizens that retain properties of both.</span>
==== Unsorted ====
Refers to the useless whims that are unable to be classified.
====Transcenders ====
Refers to advanced whims capable of traversing nodes. These whims have a higher spawning threshold than other species of the same category.
====<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">附身种</span> ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">直接依附在异想污染提供源、污染流向方上的异想,往往会导致被附身者形态上的变化,普遍没有独立的形象,因此被单独分类。</span>
===By origins ===
==== Tangible imitators ====
Originating from human imaginations, they are the purest and most universally generated whims. This classification includes recreations of existing or defunct objects derived from [[林泊现实|Limbo Reality]], as well as those gathered generation value from dwellers of [[像素塔|Pixel Tower]]. At present, it is believed that there are two main causes responsible for the emergence of tangible imitators: phobias and anticipations.
==== Artificial products ====
<span class="mw-translate-fuzzy">Orientated produced whims by applying intervention methods after humans have discovered the root components of whim creation.</span>


==== Livestocks ====
==== Habitant Doppelgängers ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">指可食用被圈养可改良的异想之物,主要品种与林泊现实中的动植物类似,并在此基础上发展出各种正常人无法理解的新物种。</span>
<span class="mw-translate-fuzzy">Whims spawned due to the [[重生|Gilgul]] of pixel tower residents or schizophrenia of those residents causing them to self-split. The most typical example for this category is Mr.[[Leaf]], a featured writer of the Awake Journal.</span>
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">:没有食用价值的异想之物不配归入养殖种!</span>
==<span class="mw-translate-fuzzy">[[Category:异想之物]]</span> ==
==== <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">静物种</span> ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">与原来的定义不完全符合的新的异想之物。</span>
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">指不可移动的难以辨识静止态的异想之物,多以建筑物、小型工艺品、空间叠加态地点出现。普遍意义上不把理性造物,即科学性劳动的产物称作静物种。</span>
===<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">差异类型</span> ===
==== <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">污染种</span> ====
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">尺寸或形态</span>  
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">指住民被异想污染后仍旧保持两者性质的异想之物。</span>
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">出现额外的能力</span> 
==== <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">下品种</span> ====
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">产生额外的缺陷或退化</span>  
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">指无法被归类为其他形态的无用的异想之物。</span>
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">仅沿用外在的躯壳,内里(习性、性格等)变化</span>
====<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">飞行种</span> ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">如果检查以上条目后仍无法辨别,请查看生成值与常规个体是否有差异</span>
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">指拥有跨越楼层能力的进阶品种,该品种的异物较其他同类异物生成值更高。</span>
===<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">导致因素</span> ===
===<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">来源分类</span> ===
====<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">生活环境</span> ====
==== <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">拟真异想</span> ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">最常见、最广泛,也是最符合亚种概念的因素。受所在地区生活环境的影响,异想种群在形态构造或生理机能上会发生自适应的变化。</span>  
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">来自人类异想的,最纯粹,也是成因最广泛的异想之物。该类异想包括[[林泊现实]]中存在或曾经存在的事物,也包括因[[像素塔]]居民而诞生的幻想造物。目前认为造成拟真异想出现的主要原因有两个,分别是恐惧心理和期盼心理。</span>
====<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">人为影响</span> ====
==== <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">人造异想</span> ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">因林泊的影响而产生的亚种</span>  
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">人类摸清异想之物成因后,用干预手段定向生产的异想之物。</span>
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">自我进化<br>异想(尤其是私人的异想)被林泊(们)加以新的要素,容易导致二次异化,生成值提高。</span>
==== <span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">分身异想</span> ====
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">定向选育<br>在生成阶段便被林泊加进了别的概念。常见运用方向:1、将有害异想之物培育出低害无害亚种。2、定向选育养殖种。</span>  
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">因为像素塔居民[[重生]],或自我分裂而诞生的异想之物,其中最典型的例子,要数清醒者日报特约作者,[[Leaf]]先生,在此就不赘述了。</span>
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">分类学者的诡计<br>分类者选定的划分手段过于迷惑低效,导致同时拥有某几个性质的异想之物被划为同一类异想下的亚种。</span>
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">[[Category:异想之物]]</span>
====<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">概念缺陷</span> ====
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">具象时借用的概念本身带有演变的不可控性,例:异想借用病毒概念具现,那么它就拥有病毒的高变异性。</span>
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">具象时借用了大量概念,多到难以被牢记,一部分人认知偏差导致亚种产生。</span>
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">异想本身概念易塑,例:一位林泊使用某异想塑形成的产品因好用被广泛传播,最终作为该异想的亚种得到记录和生产。</span>  
====<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">其他异想</span> ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">污染和污染之间亦能互相影响,进而催化出性质特异的个体。</span>  
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">与其他异想构成了共生关系/共生体。</span>
#<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">与其他异想建立结合,杂交出的子代。</span>  
====<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">概念对冲</span> ====
<span lang="zh-Hans-CN" dir="ltr" class="mw-content-ltr">大部分特征都一致,但微不相同多个同名异想,在竞争后其中一个被认可为主体,其他异想作为亚种存在。</span>
<!--下一个翻译单元的编号:78-->

2026年3月3日 (二) 02:29的最新版本

L
林泊百科世界观
该词条为林泊百科的基础世界观,即不可违反的共识内容。
如遇恶意修改,请联系任意管理员!

Introduction

Whims, the creatures that emerged in Pixel Tower due to whimification.

The whims are derived from mankind’s (referring to any Casual Body) conception, whether it is an existing creature or a fantastic imaginary story. It appears unreasonable but also tugs people at their heartstrings.

No whims are originated from nothing. Men’s fear of the abyss gave birth to the first generation of whims; but men’s imagination is indefinite, they contemplate, and they will exploit the wondrous results to their benefit. Even the whims are only a negligible drop in the great expanse of man’s minds.

    "From the totemic age, humans already had the mindset that disasters are caused by monsters or mythological creatures (dragons, ogres), and this mindset was not changed even until the scientific age that eradicated the fog.In traditional Asian cultures, the spirits have engaged in an indispensable mission of inheriting moral values, the daemons and ancestors, however, maintain the distinctive oriental familial concept. Dreams and fantasies of men, incessant for thousands and hundreds of years, have laid the foundation of modern society: the legends and myths have been rebaptized as cultural genes, which exist in every cell of us and are flowing freely in our veins.Those spirits and myths weaved our vivid world of diversity and individualism; their scent entangles the nerves at the tip of the nose; their silhouettes overlap and blend with reality; they sprout and settle in minds, which provide them with the perfect cradle for their mitosis and evolution.
    I call them "whims". It is the human consciousness that gives it a form, similarly, it can eliminate its existence as well, just like an idea can sprout or disappear in a flash.In the infinite concept of imagination, human beings, as the creators, are relatively immortal, while the whims are nothing more than parasitic creatures of men's intellectuality: they are "objects", the defective illusions of tangible entities.”
——Project Phigros

Spawning & Whimifying

Whimify is a peculiar phenomenon that exists exclusively in Pixel Tower. Low-level Whimifying can recreate organic and inorganic substances that have disappeared in long-drawn history, and high-level Whimifyimg can construct imaginative unprecedented creatures. For any existing concepts, after being abstracted by human beings and forming a mythological precipitate which oversaturates the amount of information it could contain as in its basic material state, it will erode (overwrite) the pixel tower in the form of whimification. However, if the information provided is defective or unilateral, either no products are conceived, or the creation (the whim) does not appear the same as intended.

Whims could be classified through Class I-V according to their whimification abilities.
  • Whims of Class I are innocuous and incapable of whimifying the environment.
  • Whims of Class II have minor whimification abilities.
  • Whims of Class III have increased whimification capabilities; This is the minimum class of fantastic whims (those who do not have direct counterparts in Limbo Reality).
  • Whims of Class IV could gain consciousness and evolve without whimification. All of their activities will whimify the interacting entity.
  • Whims of Class V are highly self-conscious while having similar intellectualities as the Pioneers. Only a few of them will not whimify the environment.

The generation value determines the existence and procreation of a whim. If human imagination or desire precipitated the generation value of a conceptional creature to exceed its recreation standard, that is, the spawning threshold, then the whim will appear in Pixel Tower.

Fantastic whims spawning

  1. Similar to William Douglas Home's theory, if a fictional entity is intended to be created, it needs to "borrow" concepts or ideas of other existing entities. For example, the fundamental references used by Miss Samuelle include Samuel and Noah (not the only ones). Samuel, the final biblical judge of Israel, was begged from [DATA EXPUNGED] by the citizens. The Israelites abandoned theocracy for the monarchy to reform into a more unified government to defend against hostile tribes. However, as a result of recognizing the new king, he lost the rule of the Levites thereafter. This coincides with the desertion of the first Ark; Noah was ordered to construct an ark so that the ignorant creatures could survive the flood. Nevertheless, it's hard to say that the family of Noah are the only surviving humans in his entire bloodline; even the concept of Noah himself tends to become abstract and blurred in recent years, resulting in the incompetence of Miss Samuelle “borrowing” substantial ideas from him. Although reluctant, she still managed to construct an ark while obtaining the ability of [CENSORED].
  2. Furthermore, this entity must have a physical appearance which is collectively recognized by all the Casual Bodies providing its generation value. For example, Miss Samuelle's semblance as a whim was [DATA EXPUNGED] and [DATA EXPUNGED], as well as [CENSORED], which is used as her current outfit.
  3. The scope of influence after the materialization of the fantastical concept should be fully considered. For example, the whim Miss Samuelle was given the function [Ark Navigator] to restrict her concept from auto-evolving, although it is useless now since she has become an AI.[1]

Classifications

By form

Troopers

Refers to the hostile whims derived from the abyss.

Humanoids

Refers to the native (imitator) whims of human appearances and intelligence. With the development of technology, the level of danger of such whims has gradually decreased. In the past, wars against the humanoid whims were often declared and fought, such as the Campaign of the Abomasum Valley in the Promissory Period. Around the Havenia Period, the method of complete control against humanoid whims has been discovered.

Agrarian

Refers to the edible, captive, and modifiable whims. They originate from existing or extinct vegetation or livestock in Limbo Reality and have developed various, comprehensible or not, mutations.

Whims that have no edible value are not worthy of being classified as agrarian!

Stationaries

Refers to immobile whims that are difficult to identify their static state since they tend not to sustain in that state. They mostly appear as structures, small handicrafts, and spatially superimposed areas. In a general sense, rational creation, that is, the product of scientific labour should not be referred to as stationaries.

Whimified

Refers to whimified denizens that retain properties of both.

Unsorted

Refers to the useless whims that are unable to be classified.

Transcenders

Refers to advanced whims capable of traversing nodes. These whims have a higher spawning threshold than other species of the same category.

附身种

直接依附在异想污染提供源、污染流向方上的异想,往往会导致被附身者形态上的变化,普遍没有独立的形象,因此被单独分类。

By origins

Tangible imitators

Originating from human imaginations, they are the purest and most universally generated whims. This classification includes recreations of existing or defunct objects derived from Limbo Reality, as well as those gathered generation value from dwellers of Pixel Tower. At present, it is believed that there are two main causes responsible for the emergence of tangible imitators: phobias and anticipations.

Artificial products

Orientated produced whims by applying intervention methods after humans have discovered the root components of whim creation.

Habitant Doppelgängers

Whims spawned due to the Gilgul of pixel tower residents or schizophrenia of those residents causing them to self-split. The most typical example for this category is Mr.Leaf, a featured writer of the Awake Journal.

与原来的定义不完全符合的新的异想之物。

差异类型

  1. 尺寸或形态
  2. 出现额外的能力
  3. 产生额外的缺陷或退化
  4. 仅沿用外在的躯壳,内里(习性、性格等)变化

如果检查以上条目后仍无法辨别,请查看生成值与常规个体是否有差异

导致因素

生活环境

最常见、最广泛,也是最符合亚种概念的因素。受所在地区生活环境的影响,异想种群在形态构造或生理机能上会发生自适应的变化。

人为影响

因林泊的影响而产生的亚种

  1. 自我进化
    异想(尤其是私人的异想)被林泊(们)加以新的要素,容易导致二次异化,生成值提高。
  2. 定向选育
    在生成阶段便被林泊加进了别的概念。常见运用方向:1、将有害异想之物培育出低害无害亚种。2、定向选育养殖种。
  3. 分类学者的诡计
    分类者选定的划分手段过于迷惑低效,导致同时拥有某几个性质的异想之物被划为同一类异想下的亚种。

概念缺陷

  1. 具象时借用的概念本身带有演变的不可控性,例:异想借用病毒概念具现,那么它就拥有病毒的高变异性。
  2. 具象时借用了大量概念,多到难以被牢记,一部分人认知偏差导致亚种产生。
  3. 异想本身概念易塑,例:一位林泊使用某异想塑形成的产品因好用被广泛传播,最终作为该异想的亚种得到记录和生产。

其他异想

污染和污染之间亦能互相影响,进而催化出性质特异的个体。

  1. 与其他异想构成了共生关系/共生体。
  2. 与其他异想建立结合,杂交出的子代。

概念对冲

大部分特征都一致,但微不相同多个同名异想,在竞争后其中一个被认可为主体,其他异想作为亚种存在。

  1. Note: The publication of the characterization composed above was never authorized by Miss Samuelle.